Installation
Install from Steam Workshop (Recommended)
All required mods are available on the Steam Workshop. Simply subscribe to each:
- Install StationeersLaunchPad (BepInEx modding framework — see its GitHub for install instructions)
- Subscribe to StationeersLua on the Steam Workshop
- Subscribe to IC10Editor on the Steam Workshop (in-game code editor)
- Launch Stationeers — all mods load automatically
TIP
When creating or joining a world, make sure the mods are enabled in the mod list.
Verify Installation
If StationeersLua is loaded correctly, you'll be able to craft or spawn an Integrated Circuit (Lua) item in-game. Check the BepInEx console for any error messages if things aren't working.
Optional: ScriptedScreens
For custom touchscreen UIs on computer consoles and tablets, also subscribe to the ScriptedScreens mod on the Steam Workshop.
ScriptedScreens requires StationeersLua — it validates the version on load and will self-disable if StationeersLua is missing or too old.
Building from Source
Prerequisites
- .NET SDK (targeting
netstandard2.1) - Visual Studio 2022 or compatible IDE
- Stationeers game installed
Build Steps
- Clone the repository
- Update
Stationeers.VS.User.propswith your local paths:xml<StationeersDirectory>C:\Program Files (x86)\Steam\steamapps\common\Stationeers</StationeersDirectory> <StationeersDocumentsDirectory>$(USERPROFILE)\Documents\My Games\Stationeers</StationeersDocumentsDirectory> - Build the solution:bash
dotnet build -c Release - The mod will be automatically copied to your mods folder
